The on-foot movement, meanwhile, is absolutely unforgettable. While the turbo and turn upgrades work quite well, the vertical upgrade is virtually unnoticeable – the car will still stutter when going up or down and stop for seemingly no reason mid-ascent, which alongside the VERY tight altitude ceiling, makes 3D flight extremely unenjoyable and restrictive. While initially sluggish and slow, its turn speed and vertical movement can be upgraded (and a turbo function added) with the money you make completing jobs. The hover car has a nice weight to it, making it rather enjoyable to drive as you ebb and flow through the Coruscant-like traffic. The gameplay itself is extremely simplistic, divided between driving a hover car in three dimensions and walking on foot to talk to people. That’s not a bad thing, as it’s what Cloudpunk sets out to do from the start. Between delivering packages and ferrying people around in a very big city divided by zones, you will get small snippets of larger happenings, including terrorist attacks and an underlying technologic subplot tied to the city’s arcane infrastructure, yet the plot fully embraces the idea of “a day in the life of a commoner”. It was a breath of fresh air for me.What starts off as a normal courier job… never stops being a courier job, though glimpses of a larger plot abound and take more shape near the end of the game. If you have the $15-$20 to spare, you really can't go wrong with CLOUDPUNK. You get swept into it, and as a result it never disappoints. The voice acting and soundtrack are mostly top-notch, and the whole game is polished with minimal bugs or glitches. CLOUDPUNK is a low-budget game, sure, but as a result it uses everything at its disposal to immerse you. I was honestly shocked by how much I CARED about the people I met in this game, and how much empathy I had for their struggles. It's crazy to me how a video game with such a simplified graphics style can truly capture the liveliness of an overcrowded city far better than most modern AAA titles.ĭon't get me wrong though, CLOUDPUNK isn't the "next-generation of open-world RPG's", but it is one of the best narrative focused games I've played in a long time, with some seriously memorable characters. Even when you're driving around on highways, the number of vehicles that surround you can be almost overwhelming. CLOUDPUNK excels at making you feel small. When you're on foot, the buildings and crowds engulf you. Where CLOUDPUNK really shines is in its atmosphere you spend most of your time in the game in a flying car, darting past massive skyscrapers under neon purple-and-pink smog. The dystopian city Rania inhabits is rich with atmosphere and Blade-Runner influences, and you learn more and more about the world and its inhabitants through various strange deliveries and conversations, eventually unravelling a grand 'conspiracy' of sorts. In it, you play as Rania, an illegal delivery driver who works for the "Cloudpunk" corporation. So imagine my surprise when I bump into a YouTube video by an awesome content creator named Curio, about a game called "CLOUDPUNK", a small indie title released in April of this year. I occasionally break the laws of patient gaming to purchase a brand-new product, and as you can probably imagine there's a certain cyberpunk-themed game that recently came out and wasn't all it was cracked up to be. EDIT: I should clarify this is my impressions of the PC version I've heard not-so-great things about Switch performance
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